Gaming and Socializing

With almost three months since my last post on here, a decent amount of stuff has happened.  Most of it has been gaming related, of which I will discuss and it will probably be most of this post.  Lately though, I have also been giving some thought about the social aspect of gaming and how my viewpoint of that has changed recently.  There might be some deep, dark, personal secrets about me you may find out through this…ok, so probably not but you might get to find out more about the person behind these words.

The past few years I have been gradually changing my outlook on gaming from less about just playing a game, to more so experiencing it.  So what do I mean by experiencing a game?  Broadly speaking, I mean truly sitting down and enjoying a game for what it is.  Whether it be a storyline, gameplay, the music, or even those times you absolutely wreck people in PvP.  Even playing a tabletop game with friends, such as D&D, Magic, or even Cards Against Humanity.  Specifically what I’m talking about right now though, are the social experiences that games can provide.

Personally, I think Destiny was a great game for me to realize that gaming can be more than just about getting together with a group of friends to shoot some aliens in the face.  I cannot count how many hours I’ve spent just simply sitting in orbit or messing around in the Tower talking to a group of friends as we’re checking out the gear we just got from finishing a raid.  These are people that have real lives and families, not just some random I met via matchmaking.  It certainly makes playing an online game feel more personable when you can ask someone how their day at work was. Continue reading

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The Quest For Tasty Cereal: 2016 Edition

Well, this most likely will be a brief post and it kind of sucks to write it.  If you’ve been following my posts for the past few years, you know that I normally do a series called Bowl Bound around this time of the year.  If not, or you don’t want to sort through 48 posts to find out what Bowl Bound is; I basically take all of the collegiate bowl and playoff games that happen at the end of the season and simulate them to find out who wins.  It is super scientific since I’m using a three and a half year (hey, at least we’re past those Terrible Two’s stage!) old game and rely on the NCAA Football community (the games community, not the actual sports’ community) to update the rosters in the game to match the real world ones.

Anyways, I love doing that series because I find it fun to do in general.  It is, on the other hand, usually super time consuming as well.  Considering the first games of this season start tomorrow…and there are six of them…and I since didn’t realize this until this morning, I unfortunately will not be doing this series this year.  Since I haven’t simulated the first games, I would be doing them essentially last minute which is not how I really want to do this series.  It takes a fair amount of time to sim all the games in a day, especially for the days that have four or more games that are scheduled.  I usually like to have two or even three days before the games are to be played in order to simulate them and post them up. Continue reading