Nearing 200

Well hey, would you look at this.  It’s a post from me on here, it’s only been about three months.  It has also been a while since I could not think of a fancy title for a post here.  While sitting here trying to think of a title though, I noticed I was only five…well, now four with this one, posts away from 200 on here.  That said, if you have been following along with my ramblings from my previous BlogSpot destination, or have just stumbled upon this because I posted a cool screenshot; thank you.  Whether it be my posts here, the ones I form at Frantic Talks, my 140 (soon to be 280!) character ramblings on Twitter, or the junk I post on my personal Facebook page (sorry, you can’t have the link to that); it never really crosses my mind of who or how many actually read the things I post.  I know, it sounds like I’m basically saying that I think no one cares what I have to say, but that is not the case.  I know certain people do, it’s just never something I actively think about when typing letters in a proper order to form words.  Like right now, even though I’m talking about it like a metaphorical elephant in the room.

Anyways, with that babbling done and out of the way.  It’s been a while since I’ve actually talked about the person behind the online moniker.  Why is that?  Well to be completely honest, I hate talking about myself.  I’m totally that awkward person that when they are asked how they have been doing I’m just like “Ok, how about you?” and then just never mention anything else about myself unless absolutely necessary.   Granted, talking about myself is basically what I’m doing when I give a recap of what I’ve been doing or the reasons why I have been enjoying something lately.  The way that works in my brain though is I consider it more so sharing my interests with others.  It has been almost three years since I have briefly discussed how I want to go about the college life.  Since that post was published to the eternity that is the internet, my plans have changed.  Continue reading

Advertisements

A Story to Tell…

As you all know, I have a large interest in video games.  In a post not too long ago, I made mention of how gaming is just as much of a social experience to me anymore and how tabletop games are a huge influence in that.  Lately, I have been playing more tabletop RPG and board games.  When I’ve been playing these games, I dare say I’ve enjoyed the entertainment provided by them more than that of video games lately.  Don’t get me wrong, I’m certainly not losing interest in video games and I do find them fun to play yet, but for different reasons.  There’s nothing like sitting down with a group of your friends and going through a raid in Destiny, but that experience is different from the experience of raiding a dungeon in a session of D&D.  Similarities exist, yes, but the difference between failing and succeeding in a Destiny raid is not getting enough damage on the boss, or falling off the edge of the map.  Meanwhile, succeeding or failing a dungeon raid or simple action in a game like D&D is determined by a roll of the dice.  So you could have your 9th level Elemental you summoned land a critical hit on the boss and just annihilate it and its family bloodline, or end up having your entire party curl up and fall asleep on the nearest table.  And yes, all of the previously mentioned scenarios have happened to me.

To briefly continue with these differences, when I’m playing a video game version of an RPG I don’t feel too often that my characters’ decisions actually affect the outcome of the overarching storyline.  There’s a whole discussion to be had on this, and we have, but I feel a little disappointed when you come across an NPC and are tasked with saving them (or not if you wish) and the only thing it affects is your “trust level” with maybe your companion, or lets you bring that person along as a companion.  Whereas if you come across an NPC in a tabletop RPG and you decide to betray them or something way worse, it might change your characters alignment…or maybe they were going to help you infiltrate the mansion of some city’s nobleman.  I guess the short version of this is, I feel that there are more consequences in a tabletop game than in a video game.  Make a mistake in a game?  Just load your last save.  Make that same mistake in a tabletop game?  Sorry, your character now is racist towards Orcs. Continue reading